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Behavior Management System
Classroom Rules
1. Listen carefully & Follow
directions
2. Work quietly. Do not disturb
others who are working
3. Respect others. Be kind with
your words and actions.
4. Respect school and personal
property
5. Turn all work in each and every
day.
Behavior
Management System
In conjunction with our classroom economy, our classroom will be
using a behavior pocket chart to monitor classroom behavior. Each
student will have slot on our behavior chart. In each slot will be
four color cards (blue, green, yellow, red). Each student will start
with blue at the beginning of each day. The chart below explains the
process.
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Color Code
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Description
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Consequences
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Behavior Grade
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Blue
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Excellent!
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None! Way to Go!!
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S (100%)
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Green
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Good
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Warning
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S (80%)
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Yellow
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Caution
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Complete Behavior Slip for the day,
lose recess for one day, and pay $5 fine.
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N (60%)
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Orange
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Danger
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Parents contacted about behavior through
note or phone call, Complete Behavior Slip for the day,
lose recess for one day, and pay $10 fine.
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N (50%)
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Red
**Severe**(See below
for Severe Clause)
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Unacceptable
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Visit to office with Discipline Note,
Parents contacted by phone, lose recess for two days, and
pay $20 fine.
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N (40%)
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Each time a
student moves to the next color card (green, yellow, red), he/she
will be required to fill out a BEHAVIOR SLIP. Each behavior slip
sent home MUST be signed by the parent/guardian and returned the
very next day. If a student fails to turn in the behavior slip the
next day, he/she will automatically lose recess for the day. There
is NO EXCEPTION to this policy. Students are EXPECTED to be
responsible for notes sent home. If the behavior slip is still not
turned in by the second day, the student will have to call home to
explain what has happened.
If a student fails to
turn in an assignment when it is due, they will automatically be
sent to next color card (Example: If on Green, the student will move
to Yellow.). Completing all assignments on time is
EXPECTED in
fifth grade. There will be NO EXCEPTIONS to the
homework policy.
Refer to homework section for consequences and awards for not
turning/turning in homework.
Severe
Clause
The severe clause goes into effect when
a student demonstrates severe behaviors such as verbal and/or
physical abuse to a fellow student or teacher. If this should
happen, the student skips all other levels of color and
automatically is sent to red. They will then be issued an office
referral. The administrator will determine the consequence for the
behavior. The student’s conduct grade will be given a “N” (40%) for
the day.
Behavior
Rewards
Individual Behavior
Rewards: Each day that a student has not had to move to green,
he/she will receive $1 in Frog Bucks. Refer to
Classroom Economy for
more information regarding Frog Bucks. Once a student has
accumulated five (5) days in a row of perfect behavior, they will
receive a hole punch on their Behavior Punch Card. Once the Behavior
Punch Card
is completely filled, the student will receive $100 in Frog Bucks.
Group Behavior Rewards: At the end of each day, a group will
receive a marble in their marble jar when the whole group has
remained on Blue for the whole day. Every four and half weeks, the
group with the most marbles will be able to eat in the classroom
with the teacher. At the end of the nine week grading period, the
group with the most marbles will get to have a pizza party in the
classroom during lunch.
Forms
Behavior Slip
Behavior
Journal
Classroom Pledge
Behavior Punch Card
Behavior Management Checklist
Behavior Header for Behavior Chart
Ms. Sanchez has graciously allowed me to use her ideas in order
to develop my behavior management system. I would like to thank Ms.
Sanchez for allowing me to do this. Please click here to be taken to
Ms. Sanchez'
wonderful website. I also have a link to her website in
the Teacher's Lounge.
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